Vadym Stetsyak
2003-08-22 11:37:43 UTC
Hello!
What routine is faster memcpy or RtlCopyMemory?
Here is the code of the memcpy.c
void * __cdecl memcpy (
void * dst,
const void * src,
size_t count
)
{
void * ret = dst;
#if defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) || defined
(_M_IA64)
{
extern void RtlMoveMemory( void *, const void *, size_t count );
RtlMoveMemory( dst, src, count );
}
#else /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) ||
defined (_M_IA64) */
/*
* copy from lower addresses to higher addresses
*/
while (count--) {
*(char *)dst = *(char *)src;
dst = (char *)dst + 1;
src = (char *)src + 1;
}
#endif /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) ||
defined (_M_IA64) */
return(ret);
}
In my x86 it looks like memcpy will copy the buffer 1 byte per iteration. It
seems to be rather strange, how will it impact performance?
--
Vadym Stetsyak
PDS
What routine is faster memcpy or RtlCopyMemory?
Here is the code of the memcpy.c
void * __cdecl memcpy (
void * dst,
const void * src,
size_t count
)
{
void * ret = dst;
#if defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) || defined
(_M_IA64)
{
extern void RtlMoveMemory( void *, const void *, size_t count );
RtlMoveMemory( dst, src, count );
}
#else /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) ||
defined (_M_IA64) */
/*
* copy from lower addresses to higher addresses
*/
while (count--) {
*(char *)dst = *(char *)src;
dst = (char *)dst + 1;
src = (char *)src + 1;
}
#endif /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) ||
defined (_M_IA64) */
return(ret);
}
In my x86 it looks like memcpy will copy the buffer 1 byte per iteration. It
seems to be rather strange, how will it impact performance?
--
Vadym Stetsyak
PDS